![]() You could try deflecting them once he fires them at you, but it’s not that great of a strategy without the purple cloak. If you try to deflect the spheres while they’re orbiting him, they just shred through your health, and I really can’t recommend that strategy on a one shot run. I really hate this guy because there’s really no way to be aggressive with him. When he rushes you down, don’t bother trying to get an attack in, just bait his attack out and, depending on which move he telegraphs, go in for some shotgun blasts or get as far away as you can. The key is to quickly dip in and out of close quarters to get two or three shotgun blasts in between his attacks. fighter, he’d be a rusher who thinks he’s a zoner but gets bodied by Belmont. Next you’ll probably be taking on the scythe guy. He’s a serious pushover as long as you don’t give him any space. Try making notes on your mistakes, writing something down increases the chance you’ll remember it.įor the first mini boss, which should be the “false-module” guy, it’s really as simple as just rushing him down with the chain dash and shotgun, and charge slashing (greatsword) or plinking his little minions.Memorize where the health packs are, and heal often, even if you have 3 hit points left.Don’t overthink the sliding block patterns in the north, and stay away from crystal traps and exploding barrels whenever you can.Not only that, but it has some interesting utility in a few encounters. It allows you to be highly aggressive and to better position yourself quicker. You could also be a cheeky bastard and use a macro to get the purple cloak for extra stamina, I did this, and justified it because I had already done it legit in the past, but you didn’t hear it from me.You can find the file in your “Local” folder in “AppData,” it should be under the name: “HyperLight_RecordOfTheDrifter_.” Copy it, and keep it somewhere so you can replace your failed attempt saves easily. Purists would tell you that you’re technically not beating the game in one shot if you’re skipping a part of the game where it is still feasible to die, but ♥♥♥♥ that ♥♥♥♥, the opening is just a poorly veiled tutorial. I recommend creating a save where you’ve gone past the opening, and you have the pistol and map.You can also plink the starting pistol to quickly kill those little floating module things he summons when he disappears. Practice your cooldown cancelling with the shotgun! Effective use of this technique will allow you skip entire volleys of attacks. In the case of Judgement (the final boss,) use your main file, or any file where you’re right outside the chamber, to practice fighting it. Before fighting a boss, use the boss rush mode to practice the boss you’re about to fight, without fear of dying.He’ll just keep smacking the ground, to no avail, you’re too skilled for him. An easier, and even more effective method is to quickly dash to his side once the fight begins, I prefer his right (your left) side, and nuzzling yourself into that corner, melee (or plink) him until he’s dead. The east boss can be easily cheesed by putting him in an attack loop by walking up to him and hitting him twice, and quickly dashing down to repeat.Note: you can technically do even more damage by cooldown cancelling with the shotgun as well as plinking, but unless you’ve got robot hands, it’s probably too difficult to warrant practicing, you’ll do just fine without using both at the same time. ![]() With an upgraded shotgun, and some help from the charged melee attack, which gives a bunch more charge than normal strikes, you’ll be capable of dealing up to twenty-five damage in less than 3 seconds, that’s half the total health of any of the first three bosses! (Eat your heart out, railgun!) This is especially effective against bosses who don’t move much the boss that gives me the most trouble, the hierophant (north), can be dropped in under 20 seconds or less using this technique. This makes the shotgun, a gun with a long cooldown for the sake of keeping its damage output from being too high, one of the most, if not the most powerful damage dealer in the game. The cooldown time on certain guns can be skipped by quickly swapping between equipped guns.
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